Fixed the bug that crashed the game when opening the doors to Dr. Fixed the decals in the Pocket Dimension.Optimized map rendering a bit to improved FPS.Fixed a bug that caused the game to constantly reload the MTF's sound effects, which would cause lag spikes.Fixed a texture bug and the keypads in the room above the maintenance tunnel.Fixed a bug that caused the screen at Gate B to crash the game.Fixed a bug that cause empty black rooms to appear.Added a console command that changes SCP-173's texture to a jack-o-lantern.Added a track that plays when using SCP-420-J.Added readable computer screen monitors.Sound clips for the lure subject used in SCP-106's recall protocol.SCP-106 now uses an A*-based pathfinding algorithm, so now it won't just float towards the player through the map.Removed the black "fake walls" that could appear sometimes.Maps that are impossible to get through are no longer generated.Left to right: Building at Gate B updated guard model walkway at Gate B an Apache helicopter. SCP-106's recall procedure finally works (even though the voice acting is still missing).Slightly modified the " room3pit"-room.Fixed the bug that blocked the doors of the elevators to the maintenance tunnel.Fixed the levers and buttons in SCP-106's containment room.Fixed the bug in the intro sequence that prevented the guard from shooting the player.The player can no longer move faster by holding two movement keys at the same time.Fixed the bug that stopped the player from blinking when holding a paper.The distance of the camera fog now changes depending on the amount of light.Some improvements to the map generation algorithm.New voice acting for Security Chief Franklin during the intro sequence ( DukeLovesYou).Some additions to SCP-106's Pocket Dimension.
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